The Exchange · Members only

Link your account to enter the realm.

Craftconomy's exchange is open to linked settlers. Prove your character in-game once, and the ledger, the market, and the Commons are yours.

New here? Join the server first
Java · 1.21
play.craftconomy.com
Run /link in-game to link your name — no email needed to start.
CRAFTCONOMY
— / 32 online
Balance
Playtime
A sovereign survival economy · Est. Season II

Build a fortune in a world that keeps score.

Every ingot, every acre, every deal is recorded. Craftconomy is a player-run economy — auction houses, land charters, and a currency that means something. Come stake your claim.

Java · 1.21
play.craftconomy.com
The Exchange Board

The economy, at a glance

Three realms, one currency

The Vaults

Land in the Marketplace, then carry your coin anywhere. Inventories, balances and ranks travel with you across every realm.

Why players stay

An economy with teeth

Live auction house

List, bid and snipe. Prices float on real supply and demand — no admin shop props them up.

Land charters

Claim and protect your ground. Deed it, rent it, or build an estate no griefer can touch.

Deflation by design

Slow farms, scarce drops, a real coin sink. Wealth is earned and it holds its value.

Far-view survival

Render distance that lets you actually see the horizon you're conquering. Sixteen chunks, always.

Public record

The Ledger

Standings update as the world turns. Wealth is measured in the realm currency, ◈.

Market movers · 24h

Gainers & losers

The materials whose official price moved most, from realized trades only.

Top 10 gainers

Top 10 losers

Straight from the floor

Recent transactions

Every realized trade across the auction house, chest-shops and the web market.

Coin supply · 30 days

Total ◈ in player hands, sampled daily

Realm at a glance

Rolling season figures
Registered settlers1,486
Trades this week3,712
Median balance2,140◈
Largest single sale88,000◈
The Exchange floor

Marketplace

Browse listings, bid on auctions, and sell straight from your vault. Every item is escrowed server-side — nothing here can be duplicated.

Confirm your email to trade. Browsing is open to everyone, but buying, bidding, listing and sending coin need a verified email.
Spending on the web — buying, bidding, and sending coin — requires being logged out of the game. Earnings from your sales arrive in-game and show here as pending until your next login.
Items deposited via /market in the Marketplace world appear here. List them for a fixed price or open an auction.

Look up a price

Search any material to see its floor, average and ceiling across listings, auctions and chest-shops.

Popular commodities

Quick lookups for the goods the realm trades most.
Reading the ledger…
The Atlas

Survey the realm

Every claim, road and settlement, rendered live. Zoom in to scout your next estate.

Live Dynmap · signed-in access only Open the full atlas ↗
The Commons

Trade talk, live

One channel, two worlds. Messages here reach players in-game, and theirs reach you.

/ global channel— online
Only linked accounts can speak in the Commons. Link your account →
In the realm0
Charters of the realm

Back the world, earn your standing

Cosmetic and quality-of-life perks — never pay-to-win. Charters fund the servers and keep the economy fair.

Citizen

£5 / one-time
  • A coloured name & chat prefix
  • Three extra land claims
  • Access to /hat & particle trails
Most chosen

Merchant

£12 / one-time
  • Everything in Citizen
  • Double auction-house listings
  • A market stall at spawn
  • /nick & a personal warp

Magnate

£25 / one-time
  • Everything in Merchant
  • A gilded seal on the Ledger
  • Priority queue & five warps
Operators only

Command Deck

Live health across the network and a direct line to each console. Handle with care — commands run as server operator.

Console

Run a command

Ready. Pick a server, type a command, and press Run — output appears here.
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